[Cache start]
#1023 - Iron Crown
PadrãoShiny
Categoria: Paradox Pokémon
Altura: 1,6 mPeso: 156,0 Kg
Cor: Blue
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 295
Taxa de captura: 10
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Quark Drive: Se Electric Terrain estiver ativo ou o Pokémon usar um Booster Energy, o stat mais alto aumentará em 1,3x, ou em 1,5x se for a Speed.
Base stats
HP
Atk
Def
SpA
SpD
Spe
90
72
100
122
108
98
Level 50
Level 100
150 197
290 384
69 136
134 267
94 167
184 328
114 191
224 377
101 176
198 346
92 165
180 324
Dano recebido
×1
×2
×½
×1
×½
×1
×2
×½
×2
×½
×2
×½
×½
×0
×¼
×½
×½
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
75951530% chance to causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confusion
Level up
501002510% chance to confuse the target.
Double-Edge
Machine
12010015Tem 33% de recoil.
Electric Terrain
Level up
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Level up
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Future Sight
Level up
Machine
Evento
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Metal Burst
Level up
10010If hit by an attack, returns 1,5x damage.
Metal Claw
Level up
Machine
50953510% chance to raise the user's Attack by 1.
Metal Sound
Machine
8540Lowers the target's Sp Def by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psycho Cut
Level up
7010020High critical hit ratio.
Psyshock
Level up
Machine
8010010Damages target based on Defense, not Sp Def.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sacred Sword
Level up
Evento
9010015Ignores the target's stat stage changes.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Level up
Machine
7010This Move does not check accuracy.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
Machine
140955User loses 50% HP máximo.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tachyon Cutter
Level up
Evento
5010Hits twice. This Move does not check accuracy.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Volt Switch
Level up
Machine
Evento
7010020O usuário é trocado após causar dano ao alvo.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Cadeia evolutiva
Iron Crown
1 nível evolutivo.
Descrição In-game:
Violet
There was supposedly an incident in which it launched shining blades to cut everything around it to pieces. Little else is known about it.
Scarlet
It resembles a mysterious object introduced in a paranormal magazine as a cutting-edge weapon shaped like a Cobalion.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Confusion
Level 1
501002510% chance to confuse the target.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Electric Terrain
Level 1
105 turns. Grounded: +Electric power, can't adormecer.
Smart Strike
Level 7
7010This Move does not check accuracy.
Slash
Level 14
7010020High critical hit ratio.
Iron Defense
Level 21
15Raises the user's Defense by 2.
Psyshock
Level 28
8010010Damages target based on Defense, not Sp Def.
Psycho Cut
Level 35
7010020High critical hit ratio.
Flash Cannon
Level 42
801001010% chance to lower the target's Sp Def by 1.
Sacred Sword
Level 49
9010015Ignores the target's stat stage changes.
Tachyon Cutter
Level 56
5010Hits twice. This Move does not check accuracy.
Future Sight
Level 63
12010010Hits two turns after being used.
Volt Switch
Level 70
7010020O usuário é trocado após causar dano ao alvo.
Quick Guard
Level 77
15Protects allies from priority attacks this turn.
Metal Burst
Level 84
10010If hit by an attack, returns 1,5x damage.
Hyper Beam
Level 91
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
75951530% chance to causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double-Edge
Machine
12010015Tem 33% de recoil.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Metal Claw
Machine
50953510% chance to raise the user's Attack by 1.
Metal Sound
Machine
8540Lowers the target's Sp Def by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
Machine
140955User loses 50% HP máximo.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.